Exercise: List methods

We are going to make a Generic List with phones.

Let's begin by creating a Phone class with the properties that we need:

public class Phone
    public string Make { get; set; }
    public string Model { get; set; }
    public double Price { get; set; }

Then, let's add a constructor for these 3 properties:

public Phone(string make, string model, double price)
    Make = make;
    Model = model;
    Price = price;

Now, we can create a List with 4 phones (prices are fictitious):

var phones = new List<Phone>
    new Phone("iPhone", "10", 310),
    new Phone("LG", "G7", 180),
    new Phone("Samsung", "Galaxy S9", 280),
    new Phone("Samsung", "Galaxy S8", 210),


We have 6 questions that we need to ask:

How many phones are there?

var totalPhones = phones


We can print a message as well to show what is the result about.

Console.WriteLine("Total phones" + totalPhones);

Capacity vs Count

You can specify the capacity of the list if you know how many items it will have. This helps a lot with perfomance because the compiler can preallocate the memory upfront.

The results of these two are the same because we didn't specify the size of the list:

phones.Count == phones.Capacity; // true

How many "Samsung" phones are there?

var totalSamsungPhones = phones
    .Where(phone => phone.Make == "Samsung")

Console.WriteLine("Total Samsung phones: " + totalSamsungPhones);

How many unic manufacturers are there?

var totalUnicMakers = phones
      .Select(phone => phone.Make)

Console.WriteLine("Total unic manufacturers: " + totalUnicMakers);

What is the total price of phones?

var totalPhonePrices = phones
    .Sum(phone => phone.Price);

Console.WriteLine("Total price: " + totalPhonePrices);

Which phones are cheaper than $250?

var phonesCheaperThan250 = phones
    .Where(phone => phone.Price < 250);

foreach (var phone in phonesCheaperThan250)

Now, this displays the fully qualified name of the class, but we would like something else.

Let's override the ToString method to display a phone in the way that makes sense for us.

public override string ToString()
    return $"{Make} {Model}: ${Price}";

Which phone is the most expensive?

var mostExpensivePhone = phones
    .Max(phone => phone.Price);

Console.WriteLine("Most expensive phone: " + mostExpensivePhone);


We asked all 6 questions 😄

Part 2

Are there any "iPhones"?

var containsIphones = phones
    .Exists(phone => phone.Make == "iPhone");

Console.WriteLine("Contains iPhones: " + containsIphones);

Find the first "Samsung".

var firstSamsung = phones
    .Find(phone => phone.Make == "Samsung");


Find is similar to FirstOrDefault in the sense that they return null if there is no such item, whereas First throws an exception if the items is not present in the list.

All these three methods perform a linear search through the collection making them not as performant as applying a BinarySearch.

Display the most expensive phones.

Now, if you find yourself writing the code to check if a phone is expensive too many times, this is where you can extract it into a separate function:

public static bool ExpensivePhone(Phone phone)
    => phone?.Price >= 300;

And then call it:

var expensivePhones = phones

foreach (var phone in expensivePhones)

In this way, if you intend to write more code to check for the same thing, you can reuse this function.